Blog

Viewing posts from April, 2014

Why I Chose Not To Use Unity3D

I evaluated Unity3D for a few months before deciding NOT to use it. It's a really, really great tool and it was a tough decision. Ultimately I felt like there was more resitance to steady progress using Unity3D over extending/upgrading my own code. Here is a rough guide to why I decided not to use it.

Recent Posts

Archive

2016
2015
2014
2013
2012
2011
2010
2008
2007
2006

Categories

Authors

Feeds

RSS / Atom